cheats and local variables

Doomhammer

Bob Kotick - Gamers' corporate spoilsport No. 1
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a few things I've found out when testing my map:
quite a lot of my functions, such as the function for the multiboard, the function that takes account of each player's buildings, the function that calculates the closest distance for the AI, all those return improper values, mainly "0", after I used the cheat "keysersoze" or "iseedeadpeople", which I did for test purposes. It is very strange that the values of local variables are messed up, and that functions that up to that point worked nicely would not return proper values any more.
Is there an explanation for this?
 
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