Cinematic Mode - reveals the map?

Luth

Lex Luthor!
Reaction score
41
I added the following to my map:
Code:
Actions
    Cinematic - Turn cinematic mode On for (Player group((Owner of (Triggering unit))))
    Cinematic - Send transmission to (Player group((Owner of (Triggering unit)))) from Naga Siren 0050 <gen> named Naga Siren: Play No sound and display Ah, are you here to....  Modify duration: Add 5.00 seconds and Wait
    Cinematic - Turn cinematic mode Off for (Player group((Owner of (Triggering unit))))
    Quest - Display to (Player group((Owner of (Triggering unit)))) the Quest Discovered message: Bring the Naga Sire...
    Set GotNagaQuest[(Player number of (Owner of (Triggering unit)))] = True
and whenever it goes into effect, the entire map is revealed for the player's (non-vision shared) allies. Is that normal? Any way around it?
 

Luth

Lex Luthor!
Reaction score
41
But it still reveals the map, or now a small part of it, for the other players.
 

Halo_king116

Working As Intended
Reaction score
153
It is normal, I believe. Perhaps using events that are used in Cinematic mode, like turn on Letterbox mode and such. Just don't use Cinematic mode.

That is a total guess, but maybe it will work :) Hope it makes sence.

Good Luck!
 

Luth

Lex Luthor!
Reaction score
41
Good ol' Letterbox Mode, nearly forgot it was there :) Thanks
 
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