[Classroom] Terraining: Special

pheonixashes

Those who misplace trust in gods learn their fate.
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65
Added, but you'll have to specify what you want to learn.


BTW, student sign-ups are closed due to the massive amount of people in this class. Sorry!
 

Baby-Bever

Cool Member
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11
This seems like a nice thread. But that was not why I decided to post here. I was wondering if someone could tell me what my map would be rated as. (I mean like beginner, novice and so on.)

If someone could do that I'd appritiate (spelling?) it

And I wish all you students good luck.

View attachment 9145
 

pheonixashes

Those who misplace trust in gods learn their fate.
Reaction score
65
This seems like a nice thread. But that was not why I decided to post here. I was wondering if someone could tell me what my map would be rated as. (I mean like beginner, novice and so on.)

If someone could do that I'd appritiate (spelling?) it

And I wish all you students good luck.

View attachment 9145

Ok, reviewing it now.

Ok, just finished:

The way you organized the cliffs are nice, but the lack of doodads is just unbearable.

In the town area, the igloos are a bit empty; use Shift to place Fireplaces inside the Igloos, or place Piles of Junk/Treasure in there, to brighten up the place.
I don't like the Cobblestone path for the main pathway; it seems out of place. Try using a normal Ice tile or something, then use the lower brush to lower the path, it will make it look much better.

The forest area is also lacking in doodads. But the terrain variation is pretty good.

The random rocks are annoying; do away with them.

The lake area is lacking; place a couple of critters, some trees around the edge, and some other nice doodads to achieve a better, more pleasing effect.

In the in-game view, the terrain fog is too much to bear. Increase the start height a bit more, because right now, I can't see anything except the hero in-game.

So...

Terrain - High Intermediate (80%)
Doodads - Low Novice (20-30%)
Effects - Novice (35-40%)

If this is your first terrain, good job. Practice and you'll be better.
 

Baby-Bever

Cool Member
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11
Hmm, Thanks for the feedback... I hate placing doodads, so that explains why they look so stupid/dumb/out of place :p

Note: It isn't my first terrain, but accordingly to me my first well made/good terrain
 

BANANAMAN

Resident Star Battle Expert.
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150
This seems a nice class shame i can join =( oh well....

need help on Lighting effects and several other things
 
S

shadowvzs

Guest
how can i do a ramp for level 2 cliff?? or it's impossible? and how can i improve the shore (if it is deep water and not shallow water)

sry but i dont have only a picture :) this is a banditland :)

BanditLand1.JPG
 

pheonixashes

Those who misplace trust in gods learn their fate.
Reaction score
65
Use raised cliffs using the rock tile to make a ramp.

And for the shore, ramp the area that you want, and then lower the area around it.

The bandit area looks pretty good, though the bushes in the background are a bit clashing with the green of the grass. Try tinting it a bit.
 

elmstfreddie

The Finglonger
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203
For the bandit tents, you should also remove the texture below them. Last time I checked, you don't need a rock bed to build a tent on :)
 

ReVolver

Mega Super Ultra Cool Member
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610
-Intermediate
-Expert

Terraining Options: (Length of Course)
-Doodads (Medium)
-Forests (Medium)
-Deserts (Medium)
-Islands (Medium)
-Ruins (Medium-Short)
-Cities (Medium-Short)
-Mountains (Medium-Long)
-Terrain-only (Medium-Short)
-Non-Playable (VERY LONG)
-Dungeons (Medium)
-Emulating the Real World (Medium-Long)
-Melee Map Designing (Medium-Short)
-RPG Map Designing (Long)
-Transitions (Short)
-Other (Varies)


Sign me up
 

pheonixashes

Those who misplace trust in gods learn their fate.
Reaction score
65
This classroom is sort of dead, because I am way to busy... I'll continue it later, don't spam this thread with terraining questions.
 
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