Converting WOW model files to Warcraft 3

Nighthawk

New Member
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So when I open up a model from wow using the wow model viewer and want to export it, it gives me four options:

Wavefront (.obj)
Lightwave (.lwo)
Milkshape 3d (.ms3d)
3d studio max (.3ds)

Essentially what i want to know is where do I go from here in the process of getting this model into an .mdx format that is usable in the world editor?

The skins I can export as .tga and then convert them to .blp with the warcraft viewer so that shouldn't be a problem.

Any help would be appreciated :cool:
 

skyblader

You're living only because it's illegal killing.
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159
Isn't that illegal? If you don't get permission from Blizzard?
 

Avaleirra

Is back. Probably.
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128
A few pointers:


1. 1 model will make your map size dramatically larger
2. Make sure you have Blizzards permission (they will most likely give it to you)
3. Your better off creating your own models or finding others
 
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