OO I'm smart. It looks like a pure/ghostly evil Demon Hunter, ghostly almost, if you did add strange ghostly sound effects it would be cool. Also its head looks long.
Did you even look at it in-game? Plus this is my first skin and I really don't know how to use gimp. If you could point me to some tutorials on shading it would be appreactied.
I don't think this skin should be used with team color/glow. A screenshot where the demon hunter is owned by a neutral player will probably look better.
one thing you should improve is the skin coloration. You're using highly desaturated colours which are not exactly eye-candy. With it comes the lack of definition: since Wc3 models are low-poly, a large part of the plasticity of models is made by adding depth through shading the skin and brightening up the protruding parts. The blade for example looks like a single blob where it could need a strong highlight to define its shape.
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