OO I'm smart. It looks like a pure/ghostly evil Demon Hunter, ghostly almost, if you did add strange ghostly sound effects it would be cool. Also its head looks long.
Did you even look at it in-game? Plus this is my first skin and I really don't know how to use gimp. If you could point me to some tutorials on shading it would be appreactied.
I don't think this skin should be used with team color/glow. A screenshot where the demon hunter is owned by a neutral player will probably look better.
one thing you should improve is the skin coloration. You're using highly desaturated colours which are not exactly eye-candy. With it comes the lack of definition: since Wc3 models are low-poly, a large part of the plasticity of models is made by adding depth through shading the skin and brightening up the protruding parts. The blade for example looks like a single blob where it could need a strong highlight to define its shape.
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory