I'm making a new map called Dinosaur Island.
It uses many of Olof Moleman's Dinosaur Models. The map is kinda inspired by the map Darwin's Island and the new game Spore
At the beginning you start as some sort of Simple Lifeform on the island. Then you eat Ferns and mice to evolve. If the majority of what you ate is Ferns, then you'll become a herbivore. And if the majority is mice you'll become a carnivore.
Simple Lifeform----->
Stage 1 Herbivore ---- Stage 2 ----Stage 3
Stage 1 Carnivore---- Stage 2 ---- Stage 3
Evolving to stage 2 will give you one random out of two dinosaurs. Same with stage 3.
Enought with the explanation [Gotta save some for the project forum]
What i need help with is: How can this game become more exciting? And how can i make a better gameplay?. Ideas are needed.
Maybe diffrent modes or something?
It uses many of Olof Moleman's Dinosaur Models. The map is kinda inspired by the map Darwin's Island and the new game Spore
At the beginning you start as some sort of Simple Lifeform on the island. Then you eat Ferns and mice to evolve. If the majority of what you ate is Ferns, then you'll become a herbivore. And if the majority is mice you'll become a carnivore.
Simple Lifeform----->
Stage 1 Herbivore ---- Stage 2 ----Stage 3
Stage 1 Carnivore---- Stage 2 ---- Stage 3
Evolving to stage 2 will give you one random out of two dinosaurs. Same with stage 3.
Enought with the explanation [Gotta save some for the project forum]
What i need help with is: How can this game become more exciting? And how can i make a better gameplay?. Ideas are needed.
Maybe diffrent modes or something?