AdamGriffith
You can change this now in User CP.
- Reaction score
- 69
JASS:
function H2I takes handle h returns integer
return h
return 0
endfunction
function Create_Trackable takes string trackableModelPath, real x, real y, real facing returns trackable
local trackable t = CreateTrackable(trackableModelPath, x, y, facing)
call StoreString(udg_Game_Cache, I2S(H2I(t)), "trackableModelPath", trackableModelPath)
call StoreReal(udg_Game_Cache, I2S(H2I(t)), "x", x)
call StoreReal(udg_Game_Cache, I2S(H2I(t)), "y", y)
call StoreReal(udg_Game_Cache, I2S(H2I(t)), "facing", facing)
return t
endfunction
function Trig_Trackables_Actions takes nothing returns nothing
local string trackableModelPath = "war3mapImported\\4x4Trackable.MDX"
local real x = 0.
local real y = 0.
local real facing = 0.
local trackable t = Create_Trackable(trackableModelPath, x, y, facing)
//Actions
set t = null
endfunction
//===========================================================================
function InitTrig_Trackables takes nothing returns nothing
set gg_trg_Trackables = CreateTrigger( )
set udg_Game_Cache = InitGameCache("MapName.w3v")
call TriggerAddAction( gg_trg_Trackables, function Trig_Trackables_Actions )
endfunction