Anyone got any clue what's going wrong with this trigger? When I cast the ability the game just freezes. Using Weep's GDD system;
Thanks in advance
Trigger:
- Fierce Love effect
- Events
- Game - GDD_Event becomes Equal to 0.00
- Conditions
- (GDD_DamagedUnit has buff Fierce Love ) Equal to True
- Actions
- Unit - Set life of GDD_DamagedUnit to ((Life of GDD_DamagedUnit) + (GDD_Damage x (0.30 + (0.20 x (Real((Level of Fierce love for Healer)))))))
- Unit - Cause GDD_DamagedUnit to damage GDD_DamageSource, dealing (GDD_Damage x (0.30 + (0.20 x (Real((Level of Fierce love for Healer)))))) damage of attack type Spells and damage type Normal
- Events
Thanks in advance