Guest3z
New Member
- Reaction score
- 22
So I was messing around in world editor thinking of things to make and I started making a little map and decided to test it... well then It gave me with error message up above, and when i tryed to run wc3 it was 'already running'. I do cntrl alt del and see my page file usage is at a constant 3.77 gb so I'd just like to know... what happened? Btw I only have one trigger in My map so far and some custom units trigger is this if you care
Code:
Map Start
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Entire map))
For each (Integer A) from 1 to 8, do (For each (Integer B) from 1 to 8, do (Player - Make (Player((Integer A))) treat (Player((Integer B))) as an Neutral))
For each (Integer A) from 1 to 8, do (If ((((Player((Integer A))) controller) Equal to User) and (((Player((Integer A))) slot status) Equal to Is playing)) then do (Do nothing) else do (Set TempUnitGroupArray[(Integer A)] = (Units owned by (Player((Integer A))))))
For each (Integer A) from 1 to 8, do (Unit Group - Pick every unit in TempUnitGroupArray[(Integer A)] and do (Unit - Remove (Picked unit) from the game))
For each (Integer A) from 1 to 8, do (Custom script: call DestroyGroup( udg_TempUnitGroupArray[GetForLoopIndexA()] ))