Iwan_Krissov
New Member
- Reaction score
- 18
I want to give my units evasion values depending on the way the are attacked. Means, I for example, want a Skeleton to have a 10% chance to evade a meelee attack, a 80% chance to evade a ranged attack and a 0% change to evade a magic attack (which is quite obsolete in this case, but science I want to have these evasion abilities for every unit with other values it will be important for the other units)
As I recall I cannot just use evasion three times, because you cant use two abilities with the same basic-ability on one unit. Or is this only important for active abilities?
If anyone knows a basic ability that can be customized in the way, I described above, it would help me very much.
As I recall I cannot just use evasion three times, because you cant use two abilities with the same basic-ability on one unit. Or is this only important for active abilities?
If anyone knows a basic ability that can be customized in the way, I described above, it would help me very much.