exp trigger gain..special effect

waaaks!

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i have created a trigger that when you attack the archery range(unit) or the hay(unit also) you gain an integer of exp. cause i want to make a training camp
can anyone has a trigger code about this kind of problem?

also at special effects the special effect i have triggered when attacked won't work..........

-A unit is Attacked
-Attacked unit is equal to hay(unit)
-special effect create special effect using battrollblood on attacked unit

am i doing wrong?

also for the exp gain

-a unit is attacked
-attacked unit is equal to hay
-hero add 500 exp to attacking unit

yeah this trigger won't work...any codes about this?
 
I can't help much, but I wanted to tell you that I liked the idea of a training camp! :)
Well, I like the idea that was picture in my head just by reading your triggers. -Weird how that works, huh?

Anyway.
Your triggers looks ok to me, except maybe.

Code:
Conditions
Attacking Unit equals to *hero*

But I doubt that will help your triggers work :(
 
how come ??

i've follow your code .. well not the same ... but close enough i think ...

Code:
Testa Di Drago
    Events
        Unit - A unit Is attacked
    Conditions
        (Unit-type of (Attacked unit)) Equal to Scout Tower
    Actions
        Hero - Add 100 experience to (Attacking unit), Hide level-up graphics

Using Blood Mage to test it out ... and it works ... try to evaluate again .. maybe you missed something...
umm ... if i jumped to the conclusion try unit-type comparison instead of unit comparison ... hope it helps
 
Make sure the attacking unit is a hero, or at least based upon a hero. Otherwise, I don't think exp would be of any use.
 
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