While testing my map and adding stuff I started getting this repetitive fatal error less than 1 second into gameplay. I searched for, and found the triggers that are causing it... I don't exactly understand why.
Set zPgrp = (All players matching (((Matching player) slot status) Equal to Is playing))
Player Group - Pick every player in zPgrp and do (Unit - Create 1 Copter for (Picked player) at ((Picked player) start location) facing 90.00 degrees)
Custom script: call DestroyForce(udg_zPgrp)
It doesn't seem to like the Player Group - Create Unit trigger. If I remove it everything works fine. I tried it under Map Initialization Event, and Time Elapsed: .25 seconds Event. Didn't work.
Set zPgrp = (All players matching (((Matching player) slot status) Equal to Is playing))
Player Group - Pick every player in zPgrp and do (Unit - Create 1 Copter for (Picked player) at ((Picked player) start location) facing 90.00 degrees)
Custom script: call DestroyForce(udg_zPgrp)
It doesn't seem to like the Player Group - Create Unit trigger. If I remove it everything works fine. I tried it under Map Initialization Event, and Time Elapsed: .25 seconds Event. Didn't work.