Hi guys, I was wondering, is there a way to make a unit harvestable like a tree? When I mean harvestable, I mean that a worker unit has to be able to take time to "chop" the tree and get lumber from it. This "chopping" will reduce the life of the unit slowly until it dies. I was wondering if there was an ability like "gold mine ability" for trees or some non laggy way to implement it with triggers.