Having trouble with hero selection

Nozza36

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Hello everyone. This is my first post, I just started doing World Editor today. And I've been youtubing and googling on doing stuff on my first map ever. But, I'm kind of stuck. I have 4 wisps, Player 1,2,3,4, and 4 different heroes to choose from. Although the thing is, when I share units, so I can use Players 2,3,4 when I select a hero. It becomes Player 1's hero. Not 2 or 3 or 4. So yeah, I've tried lots of different triggering, and don't seem to be able to find out how to do it. Any chance that someone could help me?
I'll attach my map and yeah. Thanks!!

-Nozza36
 

Attachments

  • Testing out World Editor 1.w3x
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0WN3D

New Member
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15
EDIT:
Dood.... I couldnt find what is wrong and i decided to check on your map....
And your trigger doesnt coincides with what you wrote...
Heres your trigger....
Trigger:
  • Paladin
    • Events
      • Unit - A unit enters Region 000 <gen>
    • Conditions
      • (Unit-type of (Entering unit)) Equal to Wisp
    • Actions
      • Unit - Remove (Entering unit) from the game
      • Unit - Create 1 Paladin for Player 1 (Red) at (Center of Region 004 <gen>) facing Default building facing degrees


And the solution...
Trigger:
  • Paladin
    • Events
      • Unit - A unit enters Region 000 <gen>
    • Conditions
      • (Unit-type of (Entering unit)) Equal to Wisp
    • Actions
      • Unit - Remove (Entering unit) from the game
      • Unit - Create 1 Paladin for (Owner of (Entering unit)) at (Center of Region 004 <gen>) facing Default building facing degrees


The reason i suggessted that complicated idea is due to i not knowing what is wrong.....

Oh yea... 4gt.....
Welcome to Thehelpers ^^
 

tommerbob

Minecraft. :D
Reaction score
110
Welcome to TH. :)

Also, this may be way above your head at the moment, but its a good thing to know from the beginning. Your trigger has a memory leak. What that means is that the computer remembers data that it will no longer use, so it takes up useless space. The memory leak you have in your trigger is a Point, where you create the hero for the player. Here is a basic tutorial on memory leaks and how to avoid/clean them: Clickity Click!
 
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