I have a unit A that has 3 different spell transformations:
A can transform into B activating a spell (Methamorphosis).
But Also, A transforms automatically into B, when his hitpoints are under 30% (Robogoblin/Unrobogoblin)
and, while in B, he can transform into C, wich is the same B, but flying (Crow Form)
The problem is, when A transforms into B, it reproduces the alternate animation and appear flying oO, but it's C the one that fly, not B :S
A can transform into B activating a spell (Methamorphosis).
But Also, A transforms automatically into B, when his hitpoints are under 30% (Robogoblin/Unrobogoblin)
and, while in B, he can transform into C, wich is the same B, but flying (Crow Form)
The problem is, when A transforms into B, it reproduces the alternate animation and appear flying oO, but it's C the one that fly, not B :S