i have this hero skill system where a hero learns a skill regularly (through the red plus sign) from one of two choices and the picked ability will end up in a spell book and then both research ability icons will be removed and two new ones will be added (sorry if this sounds confusing)
the problem is i can only have 5 abilities per hero. it was working until i got to the sixth skill in the tree.
Level 3- two available skills
Taunt or Bash
If the hero picks taunt, taunt is added to the spell book and both skills are replaced with First Aid and Devotion Aura which are learnable at level 5. But if the player picks Bash, Taunt and Bash should be replaced by Carrion Swarm and Fan of Knives, but Fan of Knives does not show up on the research icons because it is the sixth hero ability. I want to fix this problem without removing and recreating the hero because I have a second customizable spell book and it would be a big problem adding those abilities back if the original hero was removed.
Dialogue skill choosing is an option but I want to try to keep the interface as clean as possible. Any ideas? thanks
the problem is i can only have 5 abilities per hero. it was working until i got to the sixth skill in the tree.
Level 3- two available skills
Taunt or Bash
If the hero picks taunt, taunt is added to the spell book and both skills are replaced with First Aid and Devotion Aura which are learnable at level 5. But if the player picks Bash, Taunt and Bash should be replaced by Carrion Swarm and Fan of Knives, but Fan of Knives does not show up on the research icons because it is the sixth hero ability. I want to fix this problem without removing and recreating the hero because I have a second customizable spell book and it would be a big problem adding those abilities back if the original hero was removed.
Dialogue skill choosing is an option but I want to try to keep the interface as clean as possible. Any ideas? thanks