How can I get this to work?

Ub3r_

New Member
Reaction score
4
Well, this is my trigger:
2hpja5x.jpg


How can I make it so that I have to get 3 kills without dying to get it to play? Atm, it plays it whenever I get 3 kills even if I kill, die, kill, kill it will play it.
 

WindexIsBack

New Member
Reaction score
100
Event: A unit dies
COndition: Killing unit is equal to (your hero)
Set custom value of (killing unit) to (custom value of killing unit + 1)


A unit dies
Dying unit is equal to (Your hero)
set Dying units custom value to zero
 

Ub3r_

New Member
Reaction score
4
Event: A unit dies
COndition: Killing unit is equal to (your hero)
Set custom value of (killing unit) to (custom value of killing unit + 1)


A unit dies
Dying unit is equal to (Your hero)
set Dying units custom value to zero

How would I implement that into what I already have. Also, could you clarify it please.
 

foodflare

You can change this now in User CP.
Reaction score
32
this is kinda what he meant i think

Code:
Killing Spree
    Events
        Unit - A unit Dies
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Dying unit) is A Hero) Equal to True
            Then - Actions
                Unit - Set the custom value of (Dying unit) to 0
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Killing unit) is A Hero) Equal to True
                    Then - Actions
                        Unit - Set the custom value of (Killing unit) to ((Custom value of (Killing unit)) + 1)
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Custom value of (Killing unit)) Equal to 3
                            Then - Actions
                                Sound - Play Killingspree <gen>
                                Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( the  + ((Name of (Killing unit)) +  is on a killing spree!)))
                            Else - Actions
                    Else - Actions
            Else - Actions
 

Ub3r_

New Member
Reaction score
4
this is kinda what he meant i think

Code:
Killing Spree
    Events
        Unit - A unit Dies
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Dying unit) is A Hero) Equal to True
            Then - Actions
                Unit - Set the custom value of (Dying unit) to 0
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Killing unit) is A Hero) Equal to True
                    Then - Actions
                        Unit - Set the custom value of (Killing unit) to ((Custom value of (Killing unit)) + 1)
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Custom value of (Killing unit)) Equal to 3
                            Then - Actions
                                Sound - Play Killingspree <gen>
                                Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( the  + ((Name of (Killing unit)) +  is on a killing spree!)))
                            Else - Actions
                    Else - Actions
            Else - Actions

So that will work then?
 

Ub3r_

New Member
Reaction score
4
If I wanted to put another one in that needed 4 kills, would I just need to change the custom value?
 

foodflare

You can change this now in User CP.
Reaction score
32
then you'd do

Code:
Killing Spree
    Events
        Unit - A unit Dies
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Dying unit) is A Hero) Equal to True
            Then - Actions
                Unit - Set the custom value of (Dying unit) to 0
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Killing unit) is A Hero) Equal to True
                    Then - Actions
                        Unit - Set the custom value of (Killing unit) to ((Custom value of (Killing unit)) + 1)
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Custom value of (Killing unit)) Equal to 3
                            Then - Actions
                                Sound - Play Killingspree <gen>
                                Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( the  + ((Name of (Killing unit)) +  is on a killing spree!)))
                            Else - Actions
                         If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                               (Custom value of (Killing unit)) Equal to 4
                             Then - Actions
                               (your stuff here)
                             Else - Actions
                    Else - Actions
            Else - Actions

and you could put in infinite more for each kill
 

Ub3r_

New Member
Reaction score
4
then you'd do

Code:
Killing Spree
    Events
        Unit - A unit Dies
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Dying unit) is A Hero) Equal to True
            Then - Actions
                Unit - Set the custom value of (Dying unit) to 0
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Killing unit) is A Hero) Equal to True
                    Then - Actions
                        Unit - Set the custom value of (Killing unit) to ((Custom value of (Killing unit)) + 1)
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Custom value of (Killing unit)) Equal to 3
                            Then - Actions
                                Sound - Play Killingspree <gen>
                                Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + ( the  + ((Name of (Killing unit)) +  is on a killing spree!)))
                            Else - Actions
                         If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                               (Custom value of (Killing unit)) Equal to 4
                             Then - Actions
                               (your stuff here)
                             Else - Actions
                    Else - Actions
            Else - Actions

and you could put in infinite more for each kill

Ok, sweet :)
 
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