K
Kibawolf
Guest
I'm trying to set up a trigger so that when the final boss "unit" dies, the players team who killed the unit wins.
How do I do this?
Event:
[Unit] [Dies]
Condition:
?
Event:
?
I can't figure it out. I was thinking "Pick every unit in [Units owned by [Triggering Player]] and do [Something?] But then that doesn't win the game for the whole team. In addition, I don't even know if the editor would count the "triggering unit" as the player who killed the guy.
Please tell me if anyone knows how to do this. It seems like a simple trigger but I can't figure it out
Thanks in advance!
How do I do this?
Event:
[Unit] [Dies]
Condition:
?
Event:
?
I can't figure it out. I was thinking "Pick every unit in [Units owned by [Triggering Player]] and do [Something?] But then that doesn't win the game for the whole team. In addition, I don't even know if the editor would count the "triggering unit" as the player who killed the guy.
Please tell me if anyone knows how to do this. It seems like a simple trigger but I can't figure it out
Thanks in advance!