Builder Bob
Live free or don't
- Reaction score
- 249
Note: Please don't answer with guesses based on information given be me, since it could very well be some bug that causes this to happen in my map.
When a hero dies, it will remain in play and can be revived and also be found with the "pick every unit of player" action.
In my map every player gets many heroes. I've not decided on how many yet, so I've tested with different numbers. What I've noticed is that when more than 7 heroes for one player is dead at the same time, I can only find 7 with the "pick every unit of player" action. The rest of them seem to have vanished into thin air. I am fairly certain I am not removing any heroes with RemoveUnit(), but I'm not ruling out that there might be a bug that causes this to happen.
Details about my testing.
Is this a known limitation of War3? Any way around it?
(I'm thinking revive as soon as a hero is dead and hide it somewhere on the map, but I am hoping for better solutions)
When a hero dies, it will remain in play and can be revived and also be found with the "pick every unit of player" action.
In my map every player gets many heroes. I've not decided on how many yet, so I've tested with different numbers. What I've noticed is that when more than 7 heroes for one player is dead at the same time, I can only find 7 with the "pick every unit of player" action. The rest of them seem to have vanished into thin air. I am fairly certain I am not removing any heroes with RemoveUnit(), but I'm not ruling out that there might be a bug that causes this to happen.
Details about my testing.
I've made a simple kill/revive trigger that kills all heroes on 'esc', and revives them on the next 'esc'.
If I kill and revive all units quickly, they all revive fine no matter how many heroes each player has.
However, if I wait a short time (about Art - Death Time), only 7 will revive for each player. (tested with 1-7 players)
If I kill and revive all units quickly, they all revive fine no matter how many heroes each player has.
However, if I wait a short time (about Art - Death Time), only 7 will revive for each player. (tested with 1-7 players)
Is this a known limitation of War3? Any way around it?
(I'm thinking revive as soon as a hero is dead and hide it somewhere on the map, but I am hoping for better solutions)


