Trigger:
- trigger
- Events
- Unit - A unit owned by Player 12 (Brown) Dies
- Conditions
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Random integer number between 1 and 100) Less than or equal to Your Percent
- Then - Actions
- Set Temp_Point = (Position of (Triggering unit))
- Item - Create Your Item at Temp_Point
- Custom script: call RemoveLocation (udg_Temp_Point)
- Else - Actions