Items opening doors

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New Member
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1
Hey.

Im trying to make a trigger that would open a door when an item of a certain type is placed in a specific region, then if its removed it would close.

Is this possible, if so how would I do this?
 

azareus

And you know it.
Reaction score
63
Trigger:
  • Gate open
    • Events
      • Time - Every 2.00 seconds of game time
    • Conditions
      • ((Key) is in Gate region) Equal to True
    • Actions
      • Destructible - Open Gate

Trigger:
  • Gate close
    • Events
      • Time - Every 2.00 seconds of game time
    • Conditions
      • ((Gate) is dead) Equal to True
      • ((Key) is in Gate region) Equal to False
    • Actions
      • Destructible - Close Gate
 

-Brainiac-

New Member
Reaction score
7
Trigger:
  • Conditions
    • * ((Gate) is dead) Equal to True


why adding that condition? ( just curious, just learning here :D )
 

Rushhour

New Member
Reaction score
46
Not really necessary, but if the item isn't in the region and the gate is already closed, then it would close the gate every 2 seconds which is completly useless :D
 
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