that's the map I have jump problem's the killer is not working korectly
View attachment ttttttttttt2.w3x
10x for evvry help
View attachment ttttttttttt2.w3x
10x for evvry help
that's the map I have jump problem's the killer is not working korectly
so what is the problem exactly i dont get it
what killer? what jump?
NO!!! it have's to be ENTER REGION JUMPi think i can fix if you can make the jump a spell
We are helping you, not doing it for you.
Now, post your code, it would help greatly solving your problem.
Reading tutorials on variables and triggers should be on the top of your priorities
Rules said:We here at TH.net are not a Warcraft III editing service. Do not expect for you to hand over your map to us and have it handed back magically complete. It won't happen. So don't try.
Use CODE Tags. Don't know how? When you have a trigger, look at the Events icon in the trigger editor. See the name of the trigger right above it? Right-click. Select Copy As Text, then paste into your thread. Put the [noparse][/noparse] tag at the end.Code:tag at the beginning of the trigger, and put the
look people I can't make variables so that's my problem and if you are going to tape about it in all my posts why are you taping?
look people I can't make variables so that's my problem and if you are going to tape about it in all my posts why are you taping?
*cough cough* I self taught my self how to trigger, then gained variable knowledge over time (people telling me my trigger leaks ) Try reading a tut on trigger leaks, and variables. It should help ya a bit
I doubt he manage to copy paste a trigger, I doubt he knows how to create a trigger at all, well, I have my doubts and good reasons for it when reading this thread. So, here is a suggestion, forget the map you got, create something easier. When you aren't even familiar to variables yet, you should not try to create a jump trigger and such in that 'league'...
So, start on something easier, like a TD...
jumper
Events
Unit - A unit enters Region 003 <gen>
Conditions
Actions
Hero - Modify Strength of (Triggering unit): Add 1
Unit - Add Metamorphosis1 to (Triggering unit)
Unit - Remove Metamorphosis1 from (Triggering unit)
Unit - Turn collision for (Triggering unit) Off
Unit - Set (Triggering unit) movement speed to 522.00
Animation - Change (Triggering unit) flying height to 500.00 at 250.00
Wait 2.00 seconds
Animation - Change (Triggering unit) flying height to 0.00 at 250.00
Unit - Turn collision for (Triggering unit) On
Unit - Set (Triggering unit) movement speed to (Default movement speed of (Triggering unit))
Hero - Modify Strength of (Triggering unit): Subtract 1
Terrain
Events
Unit - A unit enters Region 000 <gen>
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(jumper <gen> is queued) Equal to True
Then - Actions
Unit - Kill (Triggering unit)
Else - Actions
Do nothing