Left/Right Arrow Issues

NaPzt3R

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I've made a hero-picking system for my map, and it works fine. Except that the camera moves as you press the left and right arrow keys.
Is there a way to lock the camera and still have cinematic mode on, without affecting the user control?
Code:
Init
    Events
        Map initialization
    Conditions
    Actions
        Set HeroPicks[1] = Pit Lord 0005 <gen>
        Set HeroPicks[2] = Dark Ranger 0006 <gen>
        Set HeroPicks[3] = Lich 0008 <gen>
        Set HeroPicks[4] = Firelord 0007 <gen>
        Cinematic - Turn cinematic mode On for (All players)
        Cinematic - Enable user control for (All players)
        Cinematic - Fade in over 3.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
        Game - Display to (All players) for 15.00 seconds the text: |cff00ff00Hint|r - ...
        Player Group - Pick every player in (All players) and do (Actions)
            Loop - Actions
                Camera - Apply PickHeroCam <gen> for (Picked player) over 0.00 seconds
                Set currentHeroSelected[(Player number of (Picked player))] = 1
                Selection - Select HeroPicks[currentHeroSelected[(Player number of (Picked player))]] for (Picked player)
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        And - All (Conditions) are true
                            Conditions
                                ((Picked player) slot status) Equal to Is playing
                                ((Picked player) controller) Equal to User
                    Then - Actions
                        Set isPickingHero[(Player number of (Picked player))] = True
                    Else - Actions
                        Set isPickingHero[(Player number of (Picked player))] = False
I have 2 additional triggers. If you want me to post them, just tell me.


+rep to anyone who can give me the right answer. :)
 
L

lordredhawk

Guest
have you looked at the "dodger of sheep" origional scenario created by blizzard that should be there after you've installed warcraft?

Anyways, it that they have a trigger for the sole purpose of pushing a button, and it moves the hero and camera in that direction. So perhaps you can try to do something like that.

Or another simpler and less awesome way to do it is to have a trigger on loop for every .2 sec (or w/e) and make that trigger revert the camera back onto the heros.
 

YourFace

<span style="color:#9C9C9C;"><strong>Runner Up - T
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91
i think there's an action that locks the camera, so they can't move it even if they wanted to, then you can turn it off after they get a hero
EDIT: i never tried this action, so it might not work, but in some games i've played, they did lock the camera
Code:
Untitled Trigger 001
    Events
        Map initialization
    Conditions
    Actions
        Camera - Lock camera target for ThePlayersYouWant to (HeroChooser), offset by (0.00, 0.00) using Default rotation
 

NaPzt3R

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I don't have Dodger of Sheep. Anywhere I can download it?

EDIT:
i think there's an action that locks the camera, so they can't move it even if they wanted to, then you can turn it off after they get a hero

There is Camera - Stop, but it doesn't work.
 
L

lordredhawk

Guest
I dont know why you wouldnt have it... try going to Warcraft III / maps / scenerios / (1)Death Sheep

but you can try google and i bet you'll find it if you are good at searching for stuff.
 

NaPzt3R

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I think I deleted it once. I don't have Warchasers either.

Brb google.
 

Accname

2D-Graphics enthusiast
Reaction score
1,464
well you could lock the camera to the position of the hero when pressing the arrow keys.

once i heard its possible to enable cinematic mode and to activate a players game interface again, you might want to try that out although i am not sure it will work.
 

NaPzt3R

You can change this now in User CP.
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Locking it to a unit worked. Thanks guys, you just saved my map. :D
 
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