Looking for a couple of beta testers please.

Grags_1977

Ultra Cool Member
Reaction score
32
Ok... I have actually made this game before using the basic language (Commodore 64, YABasic(ps2), Qbasic, VB.Net) and IMO the game was pretty cool. So i've decided to bring it to World Editor and actually see what others think of it. For the record, i've been programming on and off for 26 years, and my 'skills' are about as good as someone with some slight intelligence that's been programming solid for 6 months :(.

The attached is level 1 of probably 50. This level is just the base level (if you know what I mean).

I did post the level last week and got negative feedback, but I took all the comments on board and upgraded it quite a bit.

Just a handful of things i've added (for the previous testers)
- Added a damage detecting system
- Game runs a lot faster
- Fixed an annoying 'glitch' (this was a $?!&£%! nightmare!)
- Added abilities to the hero
- The fighting isn't quite as easy anymore
- Added a boss
- Added some armor (thankyou for the models guys :))
- Unleaked (I think)

Personally, I think for level 1. It's a tad OT more like a level 2/3, but it gives a much better idea of what's to come in later levels.

+rep to anyone who tests and gives informative feedback (What you like and dislike please)
Please don't use cheats, hardly any point testing it if you do :)


EDIT:
Map re-uploaded (with some suggestions put into place
- Damage detect system. The speed of the text is faster and the text is slightly smaller.
- Removed heal ability, and added a respawning(every 60 secs) rune of everlasting heal at the start location of the hero.
- Fixed a minor issue with picking up the sword of the giant bear. It now correctly goes into the weapon slot.
- Added very slight noise to the terrain
- Keys easier to pick up (not much tho, still not sure how to edit this properly)
- Fixed a few tooltips.
- Hero does more animations (Special thanks Villager for a superb model)
 

Varine

And as the moon rises, we shall prepare for war
Reaction score
808
Will when I get time/feel like make decisions.
 

dragonhord

Knowledge is true opinion. - Plato
Reaction score
82
Ok well... To sum it up... It was interesting to say the least. I like puzzle games, great concept... It was RIDICULOUSLY easy though. The presence of a heal makes it terrieasy... My suggestion, is scatter healing locations around the map <single use obelisks? Something like that... Emphasize SINGLE USE>... Put them in places you have to kinda work to get to because the way you have it now, I can just heal, and heal, and heal, and heal, and it gets to the point where monsters don't even do anything. It would also add a new aspect, making you have to preserve heals for later *single use thing :p* so if you don't need it now you could always run back and get it later. I have so much mana and with spells it's really easy. And also make the silver key a little easier to grab XD. It has a REALLY small selection scale... On to good parts... It was fun. The block and the lasers were quite cool, and I look forward to seeing more levels. I enjoyed it, it was easy, but it's also level one. I still think the obelisk heals would be a good idea, but perhaps it wouldn't fit later levels... Hmm what else...? Umm... That's about all I can think of for now :). Hope I helped some :p.
 

wellwish3r

wishes wells.
Reaction score
52
I also fount it fun too play, however as dragonhord pointed out, the heal made it to easy. One thing that bugged me was the floating text. In my opinion it was to big, and moved to slow, but that is maybe just me. Other than that, i think it great (maybe think about making coins obtainable through things other than killing bears (solving puzzles etc).:thup:

EDIT: Oh and whats up with the Giant bear in the bottom left corner that you can't get to? :O
 

Grags_1977

Ultra Cool Member
Reaction score
32
Yay replies! and good ones too.

My suggestion, is scatter healing locations around the map <single use obelisks?
Very! interesting? how do i make these tho? At first I had the enemies drop Runes of healing(s) but I was a tad worried that the user wouldn't understand the concept of kiting the enemies around to preserve hp and run out of health far too quickly, making it impossible to complete the level. In later levels it won't matter so much as these levels will be purposely made so that you have to think about every position you push that block, or you could push into a dead end leading to a restart mission.

And also make the silver key a little easier to grab XD. It has a REALLY small selection scale...
I've actually looked everywhere in the object editor for this and all I could find was selection scale - editor, nothing to for in-game?

Thankyou for your reply dragonhord and +rep

One thing that bugged me was the floating text. In my opinion it was to big, and moved to slow
Yea I'll work on this. Tho I think the size is good, but the speed is too slow.

maybe think about making coins obtainable through things other than killing bears (solving puzzles etc
Agreed and I allready have idea for this type of thing for the upcoming levels :)

EDIT: Oh and whats up with the Giant bear in the bottom left corner that you can't get to? :O
Hehe he's a secret boss. There's actually an invisible platform at the north side of the cliff he's on :)

Thankyou for your reply wellwish3r and +rep
 

dragonhord

Knowledge is true opinion. - Plato
Reaction score
82
Increase the size of the key a bit... And as for the heal, assuming you do plan on implementing it, just create a tower based off some random unit with an obelisk model, and if this is for only a single player do something like...
Trigger:
  • Untitled Trigger 001
    • Events
      • Unit - A unit comes within 200.00 of No unit
    • Conditions
      • Obelisk[1] Equal to 0
    • Actions
      • Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) + 200.00)
      • Set Obelisk[1] = Obelisk[1] + 1
Incidentally you would have to add each obelisk to an array value, and that might get a bit tedious... I'm sure there is a more practical way to do it... But this would function to heal a unit that comes with 200 of an obelisk *change no unit to your preplaced obelisk* You could even make it to where you could heal at the same obelisk repeatedly, like you can only heal at an obelisk every X seconds... So that you could continue healing at the obelisk but not so frequently, and you would still have to maneuver around to get to it, which, since it's a mazing game, should be rather difficult, but not too challenging :p.
 

Grags_1977

Ultra Cool Member
Reaction score
32
I actually really like this idea, and I will most definatly impliment it one way or another.

Thanks again :)
 

Grags_1977

Ultra Cool Member
Reaction score
32
Map reuploaded with suggestions put into place. :thup:

Should I completely change the look of it (i.e remove cliff terrain and replace with doodads)?



EDIT:
Reuploaded for the final time. Hero does much better animations (Special thanks Villager for a fantastic model)

I'm moving onto level 2. Tho I will check this thread from time to time.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top