Hmm didn't find that.
But...
I am making an item called "Deadly Poison", which is gonna have a 25% chance of giving the enemy a poison which slowly damages the unit.
:S Havent got it working yet... :banghead: I dont know what I'm doing wrong. I changed the ability of orb of lightning to Deadly Poison level 1 but the deadly poison never applies.. I have tried to put the chance to hit values to 99% but still doesnt proc..
I think you should just use a dummy ability and use a trigger to spawn a dummy which casts it on the target. Something maybe like - If random integer is lesser than or equal to 25, spawn one dummy unit for attacking unit, order it to cast spell?
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.