Hmm didn't find that.
But...
I am making an item called "Deadly Poison", which is gonna have a 25% chance of giving the enemy a poison which slowly damages the unit.
:S Havent got it working yet... :banghead: I dont know what I'm doing wrong. I changed the ability of orb of lightning to Deadly Poison level 1 but the deadly poison never applies.. I have tried to put the chance to hit values to 99% but still doesnt proc..
I think you should just use a dummy ability and use a trigger to spawn a dummy which casts it on the target. Something maybe like - If random integer is lesser than or equal to 25, spawn one dummy unit for attacking unit, order it to cast spell?
Reddit, Slack, Google, Facebook, Instagram — these companies use our data — directly or indirectly — to train the next generation of AI language models. Yet, I don’t remember anyone asking our permission, and in doing so, these companies have proven the adage that customers’ data is their main...
Our new website went up early yesterday. Health Empowers You. 200 smoothie recipe guide and soon we will have detox, cognitive enhancement, weightloss teas and some coffee blends. https://healthempowersyou.net/products/smoothie-recipe-guide
It never fails that as soon as I say something about the bots they come back - this time they are under a whole new IP range - one thing in common though, Chinese!