Map boundry issues

koaandl

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Hi! Newbie here.

i've just started making maps, usually basing them off original war3 maps.

i'm current making a map using the war3 map called "Booty Bay". I've modified bits and pieces, but i want to extend it, in the map and camera boundry settings i have extended it to 192x192, it saves and computes fine, but the added/extended area is greyed (fogged) out, and i can't place units there, nor can they walk there ingame. How does i resolve this annoying issue? :banghead:

Thanks in advance!
 

Komaqtion

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There is no way of doing this without issues...
I suggest you either use another map as a "template", or create an entire new map from scratch, with bigger proportions...
 

koaandl

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what would these issues be? how complicated would it be to make the boundrys on this map bigger? i don't want to have to redo all my custom units/upgrades/spells etc. again. If i do have to, is there a way to simply and fastly transfer them?
 

Komaqtion

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If i do have to, is there a way to simply and fastly transfer them?

Wel,, if you have Newgen (I'm not sure if it's a Newgen feature, but...)

Then you can simply export all object data (Spells, units, items, upgrades etc.) and then simply immport it to any other map ;)
 

kingkwong92

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Welcome to the Helper

You have only set the camera boundaries not the actual boundaries of the map. Not sure how to fix that.
 

Xorifelse

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Scenario => Map Size and Camera Bounds.

Then just re-size the camera bounds, get it in a 32 bit dimension ( incremental ) and save the map.

Edit: Darn it Chocobo!
 

koaandl

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i tried that newgen, and the exporter importer in it was a nogo, didn't work at all. Any other ideas?
 
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