I made spell based on war stomp I deleted art caster, animations names, order string use. Changed stats buff to freezing breath (freeze efect). BUT it still makes ground under effect move down and up like war stomp.
+ I made trigger for freeze animations when units are under effect freeze. But when freeze ends, units animations works bad. Every time when they stop moving they are freezed to next moving every time when they attack they are freezed to next attack.
+ I made trigger for freeze animations when units are under effect freeze. But when freeze ends, units animations works bad. Every time when they stop moving they are freezed to next moving every time when they attack they are freezed to next attack.
Code:
Freeze
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Freeze
Actions
Unit Group - Pick every unit in (Units within 800.00 of (Position of (Casting unit))) and do (Actions)
Loop - Actions
Animation - Change (Picked unit)'s animation speed to 0.00% of its original speed
Wait 5.00 seconds
Animation - Change (Picked unit)'s animation speed to 100.00% of its original speed