function Test takes nothing returns nothing
local integer i = 0
call RemoveUnit(GetTriggerUnit())
loop
exitwhen i > 5
call KillUnit(udg_Target<i>)
set i = i + 1
endloop
endfunction</i>
Hello , there is any way i can merge objects or triggers?
i mean , i want to add more than 1 object from a map to a map ...
yea but replaces the old map units