Halofan
New Member
- Reaction score
- 7
Firstly, I'm working on a new map that would have the player follow a single unit around, similar to an RPG. I changed a few things around with the camera so that it stays locked to the unit but still allows players to issue orders on the minimap. My question is how do I make the minimap display only terrain, and not buildings, units, etc.? I removed the fog of war, but don't want wandering creeps, gold mines, and other objects to show up, so that the minimap basically functions as a map (like in TES IV:Oblivion or Fallout 3)
Secondly, a while back I had designed a map that allowed me to keep the camera locked to the unit I wanted, and as the unit turned, the camera rotated to stay on the unit's back, but I can't remember how I did that and I no longer have the map. I've searched the tutorials and couldn't find it, and I tried locking the camera to the unit with the action "Lock Camera to Unit with unit's rotation."
*EDIT*
To be honest, I'd rather fix the first problem, the second isn't as important to me, so even if you can't help with the camera, any feedback on the map would be much appreciated (+rep). Thanks in advance.
Secondly, a while back I had designed a map that allowed me to keep the camera locked to the unit I wanted, and as the unit turned, the camera rotated to stay on the unit's back, but I can't remember how I did that and I no longer have the map. I've searched the tutorials and couldn't find it, and I tried locking the camera to the unit with the action "Lock Camera to Unit with unit's rotation."
*EDIT*
To be honest, I'd rather fix the first problem, the second isn't as important to me, so even if you can't help with the camera, any feedback on the map would be much appreciated (+rep). Thanks in advance.