Man-o-Bomb
New Member
- Reaction score
- 30
Hello nice people who wanna help an editor in need of spells!
The map is a Players vs. monsters game.
My map got (so far) 4 kinds of heroes. Each hero got 3 stages and will start with 3 basic spells (Level 1, 4 levels), will get ultimate stage 2 (Level 6 spell, 3 levels) and omega stage 3 (Level 10 spell, 1 level).
Note: Basic skills and ultimate skills will get better when leveling up stage.
Scarab
Melee, Str.
Sand Rampage (Stage 1)
Creates a minor earthquake that damages all nearby enemys by 25/50/75/100 each 3 second. Lasts for 10 seconds.
Blood Sucking (Stage 1)
Makes the heros attack regenerate hp equal to 20/40/60/80% of damage dealt.
Frenzy (Stage 1)
Increases attack- and movementspeed by 60% for 10/15/20/25 seconds.
Chaos Worms (Stage 2) (Locust Swarm)
Summons 1/2/3 undead worms to kill the enemys. The worms will take the flesh from their enemys and return it to the beetle. Lasts 30 seconds.
Impale (Stage 3)
Gives attacks a 20% chance to impale all enemys on a line, damaging 200 and stunning for 2 seconds. This effect can only trigger once every 10 second.
Nerubian
Web Spray (stage 1)
Targets a 150/200/250/300 range area within 700 range of the caster. All enemies caught inside the selected area will be incased by webs and be immobilized for 5 seconds. While immobilized, the target takes 100% more damage from attacks. 20 seconds cooldown.
Poisones Instinct Passive (stage 1)
Each attack made against an enemy gives you a 20% chance to inflict the target with poison, causing 60/90/150/240 damage over 9 seconds.
Can only occur once every 10 seconds.
Cripple Force (stage 1)
Rends the target with crippling force, reducing its movement speed and attack speed by 30/40/50/60%. Lasts 10 seconds.
Ranged, Agi (DPS).
Necromancer
Ranged, Int (Summoning and dark magic DPS).
Soul Swarm (stage 1)
Sends a swarm of souls to target location. The souls will eat the flesh of all targets they find, dealing 25 damage per second for 3/5/7/9 seconds. If the enemy dies under this effect, the soul will posses the remaining bones, creating a skeleton that will serve the necromancer.
Banshee
Ranged, Int (Healing and Buffing).
Whispers in the ear (stage 1)
While the banshee is channeling, all enemys in targeted area will start attacking each other.
Fly (Stage 3)
Makes the banshee fly into the air. While in the air the banshee can only get attacked by range, but cannot move. Lasts untill canceled.
GL! I give +rep to good ideas.
EDIT: I know that i havent used any triggers to the Scarab hero, but that dosnt mean i wont use for the other heroes
EDIT2: Please use this:
Name:
Icon:
Description:
What it does:
Cooldown (Spam(1-5)/Normal(6-20)/Long(20-40/Epic(40-180)):
The map is a Players vs. monsters game.
My map got (so far) 4 kinds of heroes. Each hero got 3 stages and will start with 3 basic spells (Level 1, 4 levels), will get ultimate stage 2 (Level 6 spell, 3 levels) and omega stage 3 (Level 10 spell, 1 level).
Note: Basic skills and ultimate skills will get better when leveling up stage.
Scarab
Melee, Str.
Sand Rampage (Stage 1)
Creates a minor earthquake that damages all nearby enemys by 25/50/75/100 each 3 second. Lasts for 10 seconds.
Blood Sucking (Stage 1)
Makes the heros attack regenerate hp equal to 20/40/60/80% of damage dealt.
Frenzy (Stage 1)
Increases attack- and movementspeed by 60% for 10/15/20/25 seconds.
Chaos Worms (Stage 2) (Locust Swarm)
Summons 1/2/3 undead worms to kill the enemys. The worms will take the flesh from their enemys and return it to the beetle. Lasts 30 seconds.
Impale (Stage 3)
Gives attacks a 20% chance to impale all enemys on a line, damaging 200 and stunning for 2 seconds. This effect can only trigger once every 10 second.
Nerubian
Web Spray (stage 1)
Targets a 150/200/250/300 range area within 700 range of the caster. All enemies caught inside the selected area will be incased by webs and be immobilized for 5 seconds. While immobilized, the target takes 100% more damage from attacks. 20 seconds cooldown.
Poisones Instinct Passive (stage 1)
Each attack made against an enemy gives you a 20% chance to inflict the target with poison, causing 60/90/150/240 damage over 9 seconds.
Can only occur once every 10 seconds.
Cripple Force (stage 1)
Rends the target with crippling force, reducing its movement speed and attack speed by 30/40/50/60%. Lasts 10 seconds.
Ranged, Agi (DPS).
Necromancer
Ranged, Int (Summoning and dark magic DPS).
Soul Swarm (stage 1)
Sends a swarm of souls to target location. The souls will eat the flesh of all targets they find, dealing 25 damage per second for 3/5/7/9 seconds. If the enemy dies under this effect, the soul will posses the remaining bones, creating a skeleton that will serve the necromancer.
Banshee
Ranged, Int (Healing and Buffing).
Whispers in the ear (stage 1)
While the banshee is channeling, all enemys in targeted area will start attacking each other.
Fly (Stage 3)
Makes the banshee fly into the air. While in the air the banshee can only get attacked by range, but cannot move. Lasts untill canceled.
GL! I give +rep to good ideas.
EDIT: I know that i havent used any triggers to the Scarab hero, but that dosnt mean i wont use for the other heroes
EDIT2: Please use this:
Name:
Icon:
Description:
What it does:
Cooldown (Spam(1-5)/Normal(6-20)/Long(20-40/Epic(40-180)):