NewGen F***ed up my Map, Help?

Pyroflame

New Member
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Okay my map which can be found here:
-removed-

Is broken. When you try to host it in Warcraft 3 it says "File Not Found". How could it not be found? You tell me. I click it, try to host it, and it says it that error. A friend of mine says he gets the message in Battle.net that I joined the game, but I never really could have as the "file" was never found when I tried to host it.

So then that same friend thinks he knows what the problem is, something like an error should have came up when I tried to save it. An error much like this one:
http://www.thehelper.net/forums/showthread.php?t=122179&highlight=sfmpq.dll

So he tries to save it, the error comes up for him. He does both save, and save as. So then again I open it for myself in my NewGen, I click save NO ERROR, I click save as NO ERROR. He got an error for both times, when I didn't. I feel becuase I didn't get this error, it corrupted my file some how. Is there any way I can fix this? I'll be shattered if all of my hard work turns into nothing becuase of NewGen.

Problem was solved, thank you emootootoo.
 

Azylaminaz

Vox Populi
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My friend was getting the same error before, he's currently online, but in a game.. I'll keep bugging him of what it was.

I know it was a bug in his JASS, but it must be something specific.

NewGen does cause A LOT of problems when saving, sometimes. In the meantime, check if your map is in the test folder (C:\Program Files (x86)\Warcraft III\Maps\Test).
 

Pyroflame

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No he has NewGen to. He wouldn't even be able to save it if he didn't; it surpasses the doodad limit.
 

Azylaminaz

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He said he had a problem with loops. The general syntax checkers missed it - but it corrupted the map somehow. IDK if that helps.. Sorry. :'(
 

WolfieeifloW

WEHZ Helper
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In the NewGen folder there's a "backup" folder.
It contains 37 backups of previously open maps.

Look through those if you can't get your map back/working.
 

Pyroflame

New Member
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He said he had a problem with loops. The general syntax checkers missed it - but it corrupted the map somehow. IDK if that helps.. Sorry. :'(

The only loop that I have changed since the last version is in the Zombie hero's Faceless Void's ability Phase Walk; A GUI Trigger that makes his zombies get the shade ability then remove it after a while. The loop is this:

Trigger:
  • Phase Walk
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Phase Walk
    • Actions
      • For each (Integer A) from 1 to 9, do (Actions)
        • Loop - Actions
          • Unit Group - Pick every unit in (Units owned by Player 9 (Gray)) and do (Unit - Add Ghost to (Picked unit))
          • Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit - Add Ghost to (Picked unit))
          • Unit Group - Pick every unit in (Units of type Greater Zombie (Hero)) and do (Unit - Add Ghost to (Picked unit))
          • Wait 0.50 seconds
      • Unit Group - Pick every unit in (Units owned by Player 9 (Gray)) and do (Unit - Remove Ghost from (Picked unit))
      • Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue)) and do (Unit - Remove Ghost from (Picked unit))
      • Unit Group - Pick every unit in (Units of type Greater Zombie (Hero)) and do (Unit - Remove Ghost from (Picked unit))


I only changed the For each (Integer A) from 1 to 9, do (Actions) to 9, down from For each (Integer A) from 1 to 19, do (Actions). It hosted just fine with the old 1 to 19 version; I don't think this is it.
 

Pyroflame

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In the NewGen folder there's a "backup" folder.
It contains 37 backups of previously open maps.

Look through those if you can't get your map back/working.

I did not know that, But I have backups myself, including 1.01, 1.02, 1.03, 1.04, 1.04b, 1.04c. I have went as to far back into 1.02 and "saved as" 1.05 just for the hell of it. It still got the "file not found" error when attempted to host. This started in 1.04.

Perhaps NewGen is corrupting every single map I save? Making it not hostable with this error for whatever reason all of a sudden...

As an added note, the only things I changed in 1.04 were the above post, removal of the sound effect when an Assassin uses Shadow Walk, and made the Fortification items dropable; some other things too that I can't remember..
 

Pyroflame

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NewGen does not screw things up.
Users screw things up :p .

You may just have to revert to a previous version :eek: .

What I'm saying is; I did. Also the error doesn't show up on my NewGen, just for my friends. And it seems anything I save with NewGen becomes like this, including old versions. If I save them all of a sudden you get the file not found bug.
 

Pyroflame

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A long-shot but...
What's the path of the saved file?
Like "C:\Program Files.." etc.?

For unprotected versions:
C:\Users\Taylor Arnold\Medieval Zombie Pandemic

For protected versions:
C:\Users\Taylor Arnold\Medieval Zombie Pandemic\Protected

Neither have changed since I started? I've tried to host both protected and unprotected.. it's not the protector.
 

emootootoo

Top Banana
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51
when you use saved as, you save it again normally right? otherwise it will do what you are describing
 

duderock101

Check out my 2 Player Co-op RPG!
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i got this error too, only way i could get around it was by putting the map into a campaign and playing it as a campaign.
 

emootootoo

Top Banana
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yeah if you are using save as to save the map to a new filename (not replacing a map) you have to save the map again (ctrl s) as it doesn't compile properly the first time

if you are just saving a map with its same filename you only need to save once

i'm just saying this in case you updated the version and saved it as a new name.. then just uploaded it to epicwar without seeing if it actually worked
 

HydraRancher

Truth begins in lies
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I get that error sometimes, its when i am playing a map and I save it, also if you select the map in the host menu, but then press cancel, saving will give that error.
 

Pyroflame

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i got this error too, only way i could get around it was by putting the map into a campaign and playing it as a campaign.

So you're saying if I put the file into the Campaign folder as opposed to the Downloads folder it won't have the "File Not Found" error?

yeah if you are using save as to save the map to a new filename (not replacing a map) you have to save the map again (ctrl s) as it doesn't compile properly the first time

if you are just saving a map with its same filename you only need to save once

i'm just saying this in case you updated the version and saved it as a new name.. then just uploaded it to epicwar without seeing if it actually worked

Well yes, I did do this, I was working in 1.03 when working on 1.04. So when I got done in 1.03 (which should have been 1.04) I did save as 1.04. I do not believe I saved after I saved as.. I suppose I'll try this.

I get that error sometimes, its when i am playing a map and I save it, also if you select the map in the host menu, but then press cancel, saving will give that error.

Hmm I think I have did this several times before, no error ever; just like now. Why wouldn't my NewGen be giving me errors?
 

Pyroflame

New Member
Reaction score
4
yeah if you are using save as to save the map to a new filename (not replacing a map) you have to save the map again (ctrl s) as it doesn't compile properly the first time

if you are just saving a map with its same filename you only need to save once

i'm just saying this in case you updated the version and saved it as a new name.. then just uploaded it to epicwar without seeing if it actually worked

Oh wow I think this fixed it! I can host it now, man thank you so much you have no idea how happy I am.
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