Ninja_Sheep's question thread.

S

Sunny_D

Guest
dont worry bout the rep ;)

anyway, if you want to have an event with a variable then you would have to add an event to this trigger.

for example in another trigger you are setting your variable "Set MyUnit = ....", then you can add the action "Trigger - Add to (MyTrigger) the event (Unit - A unit comes within 256.00 of MyUnit)
"
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
u can use the action:
Code:
Trigger - Add the Event Unit - A unit comes within range of 100 from <<Enter whatever variable u like :P>> to <<the trigger u wanna add this event>>
that's all but u gotta use a other trigger to make ur trigger work using the event hope i helped :p

Edit: Dam Sunny was faster :p
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
thx, but...

I use this for a spell, and he should be usable multiple times.
The problem: I dont see a action that removes an event :(

another question:

Question Nr. 9: Solved
What variable do i have to use, to save "fly high"?!
 

Corleone

New Member
Reaction score
44
No. 7
>> You could either pause the unit, or change it's ownership ( while retaining the color ) to Neutral Passive ( e.g. ).
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
The problem: I dont see a action that removes an event
well u can't remove but if u want the trigger to create the event only once use a boolean variable and turn it true after u added event so u can easily use if\then\else function and avoid adding another event
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,495
8.
Not sure I'm reading this correctly, but, put "alternate" in your unit's "art - required animation names".
If that doesn't do it, put "alternate" too in "link" and "bones" names (also under "art - required").
 
S

Sunny_D

Guest
its enough already if you put it in "required animation names" normally...

but as he sais problem isnt solved i assume that it didnt work. but i dont have any other ideas that could help... =p
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
oO sry, i just forgot it. It works perfectly :D thx

Question No. or Nr. (i dont know :D Help!) 10: Solved (didn't test)
Stupid question, but to ask costs nothing :) :
If i have an inactive/deactivatet trigger and I use the "Run MyTrigger" action. Does the trigger run?
 

Corleone

New Member
Reaction score
44
By inactive, you mean disabled? I don't think it'll run then. It will run if you set it to "Initially turned off".
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
well if it's disabled even if u turn it on it won't run if it's just turned off initially then u must turn it on before running the trigger
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
New Question: Solved

What the hell are Loops? or loop actions?! I found no tutorial :(
I think loops just "do" actions multiple times, but im really not sure.
And what's the differenze between integer a and integer b?!
And for what are the numbers?!

I know nothing about loops :(
pls help

thanks in advanced.
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
ok, new question: Unsolved : (

I wanna create the "life drain effect" between 2 unit, WITHOUT let any of those units cast the lifedrain spell. Is this possible? how?
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
i think u should create special effect using this model u should find it at buffs or abilitys u just need to look for it
try look at the L starting words probably since the name of ur spell is Life drain...
 
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