Set IntegerVariableForRed = Math-modulo( IntegerVariableForRed + 1, 3)
Unit - Change owner of <some unit here> to Player(IntegerVariableForRed * 2 + 7)
Here is what you will do... Instead of spawning the creature for Player 7, you are going to spawn the creature for an Integer variable (Lets call it Pattern_1)
So create an Integer Variable, initialize it to "7". Then add a Line at the end of your trigger that sets the Pattern_1 = (Pattern_1 + 2).
Then after that Add an If statement. If Pattern_1 = 13, then set Pattern_1 = 7.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.