Passive Illuisions

feelthless

New Member
Reaction score
1
Hiya all

I am tryin to make a passive skill (like juxtaposis (or something like that) in Dota) <hero> has % chance to make copy of itself. Pls help. I can't find "Issue order unit to Neutral - Ilusion picked unit" or something like this... please help , guyz :(
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
Create 1 dummy unit, with inventory (Hero) as an ability.
Create 1 dummy item, with "Item Illusion" ability.
Create 1 trigger which goes something like this:
Code:
Untitled Trigger 003
    Events
        Unit - A unit Is attacked
    Conditions
        (Random integer number between 1 and 10) Greater than 4
        (Unit-type of (Attacking unit)) Equal to Paladin
    Actions
        Set p = (Position of (Triggering unit))
        Unit - Create 1 dummyunit for (Owner of (Attacking unit)) at p facing Default building facing degrees
        Hero - Create dummyItemWithIllusion and give it to (Last created unit)
        Hero - Order (Last created unit) to use (Last created item) on (Attacking unit)
        Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
        Custom script:   call RemoveLocation(udg_p)
"p" is a point variable. The custom script part, is something you write manually, yes, copy paste it if you want, only the part "call RemoveLocation(udg_p)", remember, if you create a point varaible with name "helloWorld", you change the "p" in the custom script part to "helloWorld"....
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top