Pathing the AI

Regon

New Member
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0
All i want is the AI to go up a straight path, people can build stuff in that path like mazes and obsticles and i also want there main objective to be going for a object but if anything gets in there way then they attack the thing in there way and then goto the object and destroy it,
 

Sessional

New Member
Reaction score
5
Attack move? Or like a maul style thing, where they are ordered to move straight to a point?
 

Moridin

Snow Leopard
Reaction score
144
Attack move should be right.

If people can build stuff in their way...and you DON'T want players to be attackable by them, then make the player's units invulnerable.
 
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