For some reason when I make a certain number of references in the triggers to a unique unit on the map the triggers no longer seem to see any unique units on the map anymore. Bug or something else?
its not the triggers that are doing it, its the game code, even when I disabled all but one of the triggers (mostly in GUI) the same thing happens, even the most basic trigger no longer will recognize the units on the map. I'm not sure if something is corrupting the file or not.
take a look (or try to give us) (at least the lethal parts of) the main script file. If its a bug there will surely be some kind of pattern in the mistakes when refering to the unit. More importantly, there might be a way to get round the problem.
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