carbonduck
New Member
- Reaction score
- 4
I'm using the BUTCHER.WAV ("Ahhh... fresh meat") sound from the editor. I've enabled "Use as Sound" and everything is fine. I'm playing the sound in a trigger in response to an event.
If I don't destroy the sound, it works fine. The sound plays, I can hear it, everything is great.
If I do destroy the sound, it doesn't work at all.
Any idea why?
If I don't destroy the sound, it works fine. The sound plays, I can hear it, everything is great.
Trigger:
- Actions
- Sound - Play BUTCHER <gen>
If I do destroy the sound, it doesn't work at all.
Trigger:
- Actions
- Sound - Play BUTCHER <gen>
- Sound - Destroy (Last played sound)
Any idea why?