ShinyPickle
New Member
- Reaction score
- 9
I'm working on a DotA type/ Hero defense map. Here is the basic idea:
12 players' heroes spawn at 4 different spawn points, set up in a cross patters. every x amount of seconds x amount of creeps spawn at the end of the "roads". It's your duty to stop them from getting to the middle and defiling the Fountain of Mana. When x amount of creeps go through to the middle he game is over.
Here is an over head view of the map (It's brightened so you can see it better)
Legend: Red: Roads the creeps run along
Green: Fountain of Mana. Stop the creeps from getting there.
Yellow: Shortcuts you can take if your allies need some help killing the creeps
Blue: (I accidentally cut it out) Hero taverns
Grey: Shops
The reason I'm telling you this is because if I try this alone... well it won't go so well. Here is the message board for the map. I need admins so if you join and post I'll probably make you one after not too long.
12 players' heroes spawn at 4 different spawn points, set up in a cross patters. every x amount of seconds x amount of creeps spawn at the end of the "roads". It's your duty to stop them from getting to the middle and defiling the Fountain of Mana. When x amount of creeps go through to the middle he game is over.
Here is an over head view of the map (It's brightened so you can see it better)
Legend: Red: Roads the creeps run along
Green: Fountain of Mana. Stop the creeps from getting there.
Yellow: Shortcuts you can take if your allies need some help killing the creeps
Blue: (I accidentally cut it out) Hero taverns
Grey: Shops
The reason I'm telling you this is because if I try this alone... well it won't go so well. Here is the message board for the map. I need admins so if you join and post I'll probably make you one after not too long.