Giantpanda
New Member
- Reaction score
- 1
Okay so here's the deal. After 1500 seconds of map playing time, i want to pick the player (who is still in the game) with the least lumber and kill them. So far i've come to the conclusion that i dont know how to do it.
Here's what ive wasted my time doing so far
Rep shall be given!
Here's what ive wasted my time doing so far
Trigger:
- Random
- Events
- Time - Elapsed game time is 1500.00 seconds
- Conditions
- Actions
- Game - Display to (All players) for 20.00 seconds the text: |cffA52A2AWhichever...
- Wait 60.00 seconds
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0012 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[1] = (Player 1 (Red) Current lumber)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0013 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[2] = (Player 2 (Blue) Current lumber)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0014 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[3] = (Player 3 (Teal) Current lumber)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0015 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[4] = (Player 4 (Purple) Current lumber)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0016 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[5] = (Player 5 (Yellow) Current lumber)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0017 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[6] = (Player 6 (Orange) Current lumber)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0018 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[7] = (Player 7 (Green) Current lumber)
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Builder 0019 <gen> is alive) Equal to True
- Then - Actions
- Set Wood[8] = (Player 8 (Pink) Current lumber)
- Else - Actions
- If - Conditions
- Events
Rep shall be given!