So, a couple of questions on
If boolean attack is true, does it count as proper attack damage from the damaging unit?? If so, so any affects that would be placed by the damaging units normal attacks be applied to the damaged unit??
And what does boolean ranged do?? I can (obviously) tell that it sets the damage to count as ranged, but what does that really mean?? Does it count as a ranged attack, or as something else??
Be really good if ppl could help
JASS:
native UnitDamageTarget takes unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
If boolean attack is true, does it count as proper attack damage from the damaging unit?? If so, so any affects that would be placed by the damaging units normal attacks be applied to the damaged unit??
And what does boolean ranged do?? I can (obviously) tell that it sets the damage to count as ranged, but what does that really mean?? Does it count as a ranged attack, or as something else??
Be really good if ppl could help