MorbazanRhot
New Member
- Reaction score
- 7
A while ago someone presented using a wait equal to the distance between 2 units divided by some number as a good solution for a spell timing problem I had. While I love the idea, I can't quite figure out how to make it work. I tried this but World Edit wouldn't allow it:
Wait ((Distance between point ((X of TheWiz),(Y of TheWiz)) and point ((X of fireboltdamagedunit),(Y of fireboltdamagedunit))) / 1000.00) seconds
So can anyone either tell me why that wont work, or better yet simply how to make a wait for the distance between two units? Thanks in advance.
Wait ((Distance between point ((X of TheWiz),(Y of TheWiz)) and point ((X of fireboltdamagedunit),(Y of fireboltdamagedunit))) / 1000.00) seconds
So can anyone either tell me why that wont work, or better yet simply how to make a wait for the distance between two units? Thanks in advance.