sorry mate, i cannot see why it would turn into outland_abyss tile and this is maybe off topic but i just thought i should tell you though, your trigger is leaking.
a region in the very first line:
Set Temp_Point1 = (Random point in (Region(-15360.00, -5632.00, -10240.00, -10752.00)))
you create a new rect which is leaking.
just thought you might wanna know.
anyways good luck with your main problem.
leaks do not cause any problems exept lag. really nothing more.
but i cannot see what could cause your problem because in the trigger you have shown there is no outland_abyss tile anywhere. either your map got somehow corrupted or there is another trigger which might cause this trouble.
It isn't any other triggers interfering. I've got a few ideas on how to fix it I'll let you know how it goes. Hopefully someone else will enlighten me.
After cutting the code down to smaller parts and triggering them separately it still bugs out. I think there is a numerical limit on the number of tile sets supported.
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