Rapidly Changing Terrain - causes strange errors

Accname

2D-Graphics enthusiast
Reaction score
1,465
sorry mate, i cannot see why it would turn into outland_abyss tile and this is maybe off topic but i just thought i should tell you though, your trigger is leaking.
a region in the very first line:
Set Temp_Point1 = (Random point in (Region(-15360.00, -5632.00, -10240.00, -10752.00)))
you create a new rect which is leaking.

just thought you might wanna know.
anyways good luck with your main problem.
 

Accname

2D-Graphics enthusiast
Reaction score
1,465
leaks do not cause any problems exept lag. really nothing more.

but i cannot see what could cause your problem because in the trigger you have shown there is no outland_abyss tile anywhere. either your map got somehow corrupted or there is another trigger which might cause this trouble.
 

Rhadamant

New Member
Reaction score
1
It isn't any other triggers interfering. I've got a few ideas on how to fix it I'll let you know how it goes. Hopefully someone else will enlighten me.
 

Rhadamant

New Member
Reaction score
1
After cutting the code down to smaller parts and triggering them separately it still bugs out. I think there is a numerical limit on the number of tile sets supported.
 
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