set a number to a hero?

Mitsarugi

New Member
Reaction score
0
i would like to know how i would be able to put a number to a hero, because i have 2 heroes and i think it would be easier making triggers if they have a number.
and knowing that the hero isn't always the same i would need to set the first summoned hero to a numer and the second hero as well.
(i want to use it for a switch system)
 

0WN3D

New Member
Reaction score
15
Erm... This seems to simple that it feels like as if there is a catch..
anyway what i think you wan is this
when unit is sold
(Sold unit) is a hero equals true
set Hero[number of unit owned by ((owner of sold unit) matching condtion matching unit is a hero equals true)] to (sold unit)
may have slight difference at it is free hand
 

Mitsarugi

New Member
Reaction score
0
Erm... This seems to simple that it feels like as if there is a catch..
anyway what i think you wan is this
when unit is sold
(Sold unit) is a hero equals true
set Hero[number of unit owned by ((owner of sold unit) matching condtion matching unit is a hero equals true)] to (sold unit)
may have slight difference at it is free hand

the hero is not sold by a building but created by a trigger , would it still work?
 

0WN3D

New Member
Reaction score
15
Oh.. heres another method that i know.... maybe could be simplified...
Evry 1 second of game time
set Temp_Group = (Units in playable map matching condition matching unit is a hero = true and matching unit is in Hero Group = false
set Integer = 0
Pick evry unit in Temp_group
Add (picked unit) to Hero Group
set Hero[Integer)] to (pick unit)
Set Integer = Integer + 1
 

Mitsarugi

New Member
Reaction score
0
Oh.. heres another method that i know.... maybe could be simplified...
Evry 1 second of game time
set Temp_Group = (Units in playable map matching condition matching unit is a hero = true and matching unit is in Hero Group = false
set Integer = 0
Pick evry unit in Temp_group
Add (picked unit) to Hero Group
set Hero[Integer)] to (pick unit)
Set Integer = Integer + 1

so what you're saying is that once a unit is summoned on the map and it's a hero it sets the variable[hero number] + 1.
could you please make a working demo? please?
-i have 8 players and each player can have up to 2 heroes
-each hero is summoned trought a trigger
thank you a lot
 

Shadow

TH.net Regular
Reaction score
23
You said its not sold from a building but created through a trigger so make it Last Created Unit instead of sold unit.

Btw custom value is a value you can edit in the object editor
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top