set a number to a hero?

Mitsarugi

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i would like to know how i would be able to put a number to a hero, because i have 2 heroes and i think it would be easier making triggers if they have a number.
and knowing that the hero isn't always the same i would need to set the first summoned hero to a numer and the second hero as well.
(i want to use it for a switch system)
 
Erm... This seems to simple that it feels like as if there is a catch..
anyway what i think you wan is this
when unit is sold
(Sold unit) is a hero equals true
set Hero[number of unit owned by ((owner of sold unit) matching condtion matching unit is a hero equals true)] to (sold unit)
may have slight difference at it is free hand
 
Erm... This seems to simple that it feels like as if there is a catch..
anyway what i think you wan is this
when unit is sold
(Sold unit) is a hero equals true
set Hero[number of unit owned by ((owner of sold unit) matching condtion matching unit is a hero equals true)] to (sold unit)
may have slight difference at it is free hand

the hero is not sold by a building but created by a trigger , would it still work?
 
Oh.. heres another method that i know.... maybe could be simplified...
Evry 1 second of game time
set Temp_Group = (Units in playable map matching condition matching unit is a hero = true and matching unit is in Hero Group = false
set Integer = 0
Pick evry unit in Temp_group
Add (picked unit) to Hero Group
set Hero[Integer)] to (pick unit)
Set Integer = Integer + 1
 
Oh.. heres another method that i know.... maybe could be simplified...
Evry 1 second of game time
set Temp_Group = (Units in playable map matching condition matching unit is a hero = true and matching unit is in Hero Group = false
set Integer = 0
Pick evry unit in Temp_group
Add (picked unit) to Hero Group
set Hero[Integer)] to (pick unit)
Set Integer = Integer + 1

so what you're saying is that once a unit is summoned on the map and it's a hero it sets the variable[hero number] + 1.
could you please make a working demo? please?
-i have 8 players and each player can have up to 2 heroes
-each hero is summoned trought a trigger
thank you a lot
 
You said its not sold from a building but created through a trigger so make it Last Created Unit instead of sold unit.

Btw custom value is a value you can edit in the object editor
 
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