special dungeon lighting effect?

the visibility radius of that footman is obviously very low, plus those torches have that light already implemented, they're somewhere under Doodads/props
 
All it is is lowering the visibility radius? That can't be all it is.

Edit: There must be some triggering which brings the black mask back as well. How do I do this? I have seen a flashlight trigger which removes blackmask only in direction unit is looking, and then reapplies black mask when the unit moves or turns. How would I do this so that the vision is a radius around the unit, rather than a flashlight effect?
 
Warcraft 3 havent a lightning editor. In fact, there is only one way to change color of the environment (other then fog), which is day night color. This is a model wich give the game a very strained environment color. This usually looks ugly - since everything is tinted that particular color, including the doodads. However, if you do call setdaynightmodels(... , ... ) [not sure about code grammar, haven't coded in wc3 for a while], then the environment will be blacked out, similar to the effect created.
 
im thinking

Every 0.1 seconds of game time
Destroy VisibilityVar
Create BlackMask effect for Player(1) across entire map
Create Visibility across (100 range of unit)
Set VisibilityVar = last created visibility modifier
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good
  • The Helper The Helper:
    I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...
  • The Helper The Helper:
    This drink recipe I have had more than a few times back in the day! Mind Eraser https://www.thehelper.net/threads/cocktail-mind-eraser.194720/

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top