Killerphill
New Member
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hi guys.
ok i got a custom ability which basically fires a "finger of death" spell at a target player owned building and the spell animation for it lasts for 5 minutes (like its suppose to). it all works well, BUT when the casting unit dies or the target unit of ability being casts dies, the finger of death spell animation remains. normally itll disappear after 5 mins due to my object editing.
now is there a way to get rid of the spell animation when either the casting unit or target unit of ability being cast dies?
ok i got a custom ability which basically fires a "finger of death" spell at a target player owned building and the spell animation for it lasts for 5 minutes (like its suppose to). it all works well, BUT when the casting unit dies or the target unit of ability being casts dies, the finger of death spell animation remains. normally itll disappear after 5 mins due to my object editing.
now is there a way to get rid of the spell animation when either the casting unit or target unit of ability being cast dies?