breebree123
New Member
- Reaction score
- 1
cai request for these triggers? so i can do them myself?
Storm Gust-casts A snowstorm In a 500 AoE,damages enemy units 3 times for 2300/3400/5600 damage,then freezing enemy's for 3/5/8 seconds.
(The Freeze will be activated when the damaging in finished)
cooldown-6/4/1 seconds
Casting time-5/3/0 seconds
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Jupitel Thunder-Targets An enemy Unit With lightning balls.damaging an enemy unit for 8 times,the targeted unit will be stunned for 0.01 when damaged.
damage-Random damage. .maybe 500-3400
Duration-until the damaging is done. .
type-target unit
casting time- 2/1/0
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Meteor Storm-Casts a meteors from the sky,1 meteor will be fall every 2 seconds,damaging enemy units and stunning them for 0.01 seconds.
AoE-800
Duration-when all meteors are done falling
falling meteors-5
random damage-700-5300 maybe. .
(the meteors should be color red)
casting time-6/3/0
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Amplify Magic Power- casts a magic spell,that increases you magic spells.
storm gust damage increase-200/600/900
Jupitel thunder damage increase-400/700/1200
meteor storm damage increase-100/300/500
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there done !
hope you could make the Triggers :thup:
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Storm Gust-casts A snowstorm In a 500 AoE,damages enemy units 3 times for 2300/3400/5600 damage,then freezing enemy's for 3/5/8 seconds.
(The Freeze will be activated when the damaging in finished)
cooldown-6/4/1 seconds
Casting time-5/3/0 seconds
___________________________________________________________________
Jupitel Thunder-Targets An enemy Unit With lightning balls.damaging an enemy unit for 8 times,the targeted unit will be stunned for 0.01 when damaged.
damage-Random damage. .maybe 500-3400
Duration-until the damaging is done. .
type-target unit
casting time- 2/1/0
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Meteor Storm-Casts a meteors from the sky,1 meteor will be fall every 2 seconds,damaging enemy units and stunning them for 0.01 seconds.
AoE-800
Duration-when all meteors are done falling
falling meteors-5
random damage-700-5300 maybe. .
(the meteors should be color red)
casting time-6/3/0
_________________________________________________________________
Amplify Magic Power- casts a magic spell,that increases you magic spells.
storm gust damage increase-200/600/900
Jupitel thunder damage increase-400/700/1200
meteor storm damage increase-100/300/500
_________________________________________________________________
there done !
hope you could make the Triggers :thup:
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Trigger:
- Fail An Enemy
- Events
- Time - Every 0.02 seconds of The Game The unit Fails
- Conditions
- Actions
- Special Effect - Create a special effect at ((Position of Fail_Caster) offset by 300.00 towards Fail_Number degrees) using Abilities\Spells\Other\Fail\YouFail.mdl
- Set Fail_Number = (Fail_Number + 20.00)
- Unit - Cause Fail_Caster to damage (Failing unit from (Units within 300.00 of (Position of Fail_Caster) matching (((Matching unit) belongs to an Fail enemy of (Owner of Fail_Caster)) Equal to True))), dealing ??? damage of Fail type Spells and Failure type Normal
- Events