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vypur85

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Common leaks:

Special Effects: Use Destroy last created effect (Checked your map, it leaks special effects)

Point: Create variable then remove it (This is done correctly in your map)

Unit Group: Destroy it after use IF you have set them. If you did not set them, there is no need to remove.

Player Group: EXCEPT for 'Allplayers' the rest must be destroyed. (call DestroyForce (udg_yourvariable)

These are the common leaks.

There is also Floating text leak. Just make sure you disable its permanence and set its desired lifespan.

Hmm... That should be all I think. Will add if I think of more.
 
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